You can even jump some of the faster vehicles Duke of Hazard style and take out enemy troops like it was Carmageddon or something. You will hop into a German Tiger or American Sherman and be zooming around the map in no time, all with realistic physics for the vehicles in question. Driving on the other hand is extremely easy. Flying is probably the hardest part of the game and takes a lot of practice to become proficient, and even more practice to become efficient as a knight of the air. You can even parachute out of your airplane if things get too rough. Or pilot a bomber off an aircraft carrier and take out a slow-moving convoy. Hop into a jeep and go full-boar through enemy lines, then jump out and rush a headquarters building. If you love vehicles, or just blowing them up, then this is the game for you. Some vehicles also have multiple stations, so one player can drive a half-track while another works the heavy machine gun in the turret. There are also several fixed locations in most maps like anti-aircraft guns which can be manned. Everything from battleships to tanks to airplanes can be piloted, driven or flown. There are 35 different vehicles in the game. But the real fun of the game is the fact that the maps are littered with just about every type of vehicle imaginable, and you can hop in and control them all no matter what your starting profession. You can be a medic, sniper, assault troop, engineer or heavy weapons (anti-tank) soldier. When you are on foot, the game is pretty fun. So all games have a defined ending, and there is always pressure to "take the next hill" or "defend your stronghold" to slow your dropping score. The side that still has tickets left when the opponent reaches zero, wins. The more flags you control, the slower the ticker ticks down. Each side starts with a certain number of points, or tickets, that begin counting backwards to zero as the game begins. If someone else is in the zone from another country, the flag will be white to signify that it is in dispute. If your side alone occupies the zone of control around a flag, eventually it will turn into the flag of the nation you are playing. You can play in just about every theater of operation from the Pacific to Europe to North Africa too.Ī game consists of two teams of people trying to capture strategic points across a map. Graphically, there is not much that can compare with it in the shooter genre. This is not a bad thing, but it is something you should know going in. Although the weapons are accurately rendered, they don't really perform exactly like you would expect from a simulation like Strategy First's World War II online.
The only thing missing is the ability to fire two pistols at the same time.īattlefield 1942 is more of an arcade game than a real simulation. What you can expect is a John Woo-style look at WWII combat. There is not much of a single player game to speak of, so don't expect a rich storyline or complex mission goals like in MoH. When Battlefield 1942 arrived, the battle was pretty much over.īattlefield 1942 is at its heart a multiplayer game. With interest in World War II at a recent high with the release of Band of Brothers on DVD, it seemed that anything that would topple MoH would have to be WWII themed. In either mode of play, learning to coordinate attacks in the midst of the chaos can be an important key to victory.Īfter months of incessantly playing Medal of Honor, it seemed like nothing would break the spell that game had over the local LAN. The online multiplayer game is designed to support up to 64 players in the same 3D-rendered battles.
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Single players enter Battlefield 1942 as noncommissioned "grunts," but progress in rank through successful missions to command full platoons of soldiers and eventually fleets of planes and ships.
The game is designed to represent nearly every major factor in WWII to some extent, featuring all four branches of the military, conflicts in the Pacific and European theaters, and the opportunity to play as an Axis or Allied force.
Battlefield 1942 strives to give players an action-oriented first-person perspective on the wide variety of infantry regiments, advanced vehicles, strategic maneuvers, and violent battles that came together to turn the tide in World War II.